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The Straits Times, 29 Jun 04

The best bet
By Karl Ho

Casinos won't go wrong with American architect Paul Steelman designing their buildings, because the casino expert knows what draws people, and what makes them stay

IF THE house always wins, then the man who builds the house can never lose. American architect Paul Steel-man, 48, probably feels like he has been dealt a winning hand in life. His firm, the Paul Steelman Digital Design Group, is one of the leaders in the entertainment and casino architecture industry. It is responsible for big and glitzy playgrounds like the Desert Inn Resort and Casino in Las Vegas, the Grand Casino Riviera in Cannes, France, and the Grand Casino Helsinki in Finland.

His latest project? The US$240 million (S$409 million) Sands casino in Macau, an offshoot of the famous Las Vegas Sands in the United States. With super-casinos costing between US$100 million and US$2 billion, you can bet the payout's good for the casino builder. While he declines to reveal his salary, he hints that he cashes in more chips than a normal architect, 'like a heart surgeon makes more than a general practitioner'.

He insists that it's not about the money though, but the chance to create awe-inspiring architecture. 'The Mirage, the MGM in Las Vegas, they're all must-see pieces of architecture,' says Mr Steelman, who was in town to attend the Asian Casinos Expo 2004 last week. 'And when a designer gets to build a must-see piece of architecture, that's fantastic.'

While he concedes that many of his peers do not find casino-building to be prestigious, he has nonetheless found mainstream recognition. His company has won the contract to build the Nevada State Museum next year.

'We were asked to design a doughnut shop once,' the portly and genial man tells Life! in between sips of Diet Coke at Raffles Hotel last Tuesday. 'The guy who owns it tells me it's because we know how to get a person in the door, and keep him there,' he says. 'It's really all about creating the right exhibit, about making money, about attracting people. This can apply to a casino or a museum.'

Born in Atlantic City, New Jersey - one of the casino capitals in the world - to an architect father and housewife mother, it was inevitable that Mr Steelman would go into casino design. He studied architecture in South Carolina's Clemson University, and later learnt the ropes on casino building from top casino entrepreneur and real estate tycoon Steve Wynn after designing his first casino in 1978. Mr Steelman went on to conceptualise hotels, resorts and casinos for big names such as the Mirage, Caesar's Palace and Harrah's.

Starting up his firm in 1987, he has since developed 80 casinos and related entertainment projects throughout the world. His family, he says, is proud of what he does. 'My daughter wants to study architecture,' he says. 'And my son tells me 'You're a lot cooler than I think you are,' when he found out I designed a casino for the World Wrestling Federation (WWF).'

Non-gambling types who think casinos are dodgy establishments should see his casinos. Like many other uber-casinos in Las Vegas, they are mega-entertainment complexes complete with hotel suites, spas, boutiques, restaurants, concert halls and sporting facilities.

'In Asia, casinos have typically been for gamblers,' he says. 'But in the United States, the whole family goes to the casino for great food and entertainment. 'Casino corporations are so large they attract the biggest of everything there. You have heavyweight boxing championships, golf matches, Madonna concerts and musicals like Mamma Mia.'

However, to attract young cosmopolitan urbanites, he says that the future of casino design lies in 'sleek and modern casino cities', defining them as bright, open spaces that are full of facilities. The Sands in Macau, for instance, boasts feng shui-inspired open areas, with game tables that come with 'Steelman Batwings' - futuristic lighting structures at gaming tables that are close to the guests and yet do not impede their views of the spaces around them.

'In the past, casinos such as Caesar's Palace and Circus Circus followed themes. They have things like big Sphinxes,' he says, referring to the Luxor and its Egyptian theme. 'But theming's dead. Young people don't want to be in some faux replica of something else.'

Another challenge for architects is designing casinos such that they become more appealing to women. 'Ninety per cent of the decisions of going to casinos are made by women in America,' he says. 'We are not in control anymore.'

Nonetheless, making the casino as inviting as possible so that the punter will stay longer should be a designer's key motivation. 'Casinos want winners, believe it or not,' he says. 'If you make the clients lose all their money, they'll never come back.' He adds: 'The house only truly wins by extending its opening hours, making you stay longer and ensuring that you have a good time.'

When told that one of the stumbling blocks of having a casino in Singapore is its perceived negative social impact, Mr Steelman begs to differ. 'Casino gambling is very upright and moral. Casinos support charity, are good neighbours, pay taxes, employ people and provide tremendous amount of services for the public,' he maintains. 'They don't wish to offend anyone. If your husband or wife calls and says 'don't let my spouse in,' the doors will stay closed.'

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